Everything is there for a reason and very little is situational. The castle siege system with not being able to go out also enticed certain defenders to have defensive battles out in the open (which is the key to playing the Knight right).Ĥ) Tight design, no bloat. This also contributed to the sense that H1 graphics are superior to other game's graphics, the creatures felt larger and more tangible on a smaller field. The basic game mechanics, which didn't change, never really felt as satisfying on larger battlefields. H1 is the only game until 4 where battlefields were small enough for obstacles to mean anything, for fliers going the length of battlefield to make sense, for units visually not feeling lost in them, and for walker units in general. The relative scarcity of gold and the relative lack of creature numbers inflation also meant that spellpower was a more meaningful stat, and the knowledge stat is more powerful when spells can be used to counter spells and when it determines how many copies of each spell you can cast (spell points were quite a nerf to the stat). The pricing on the Mage Guild levels only ever made sense in H1, because of the way the spell memorisation system in it worked. You would have to be the original artist personally to not make new art stick out too much (which isn't the case with later games which all have comparatively generic art).Ģ) Spell System. This is why I wouldn't expect anyone to be able to mod H1 in any major way like adding towns or new monsters. H4 tried to bring the OG look/feel back, but you just can't do it right with 3d. I remember being completely disappointed with H2 when it came out, because it just looked plain worse than H1 did, and H3 went for realism in art direction which a specifically H1 fan just isn't looking for (it was a popular thing, lots of folk appreciate more realistic art, just saying). It has the most charming, distinct, goofy-yet-grim and lovely graphics of all Heroes games. Why do I feel this way? What did H1 do "better" than the other games?ġ) Graphics. Hi, I'm a long time lurker on these boards and I'd like to set up a thread for information on Heroes 1 and also for potential modding projects related to it.įrom my own perspective, I consider it a superior game to all the other HOMM games except H4, which evolved the gameplay significantly enough to not make me want to just play H1 instead.
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